Prepare Your BG3 Character for a Portrait Commission

Choose the character version, label your screenshots and explain the portrait moment while checking the specific fan-content terms.

Prepare Your BG3 Character for a Portrait Commission

For a BG3 character portrait, send clear references for the face and the outfit you want, then describe the moment the picture should show. Pick one version of the character before mixing screenshots from several parts of a run.

You do not need to send your entire screenshot folder. Give each image a purpose and label any detail you want changed. If the request includes game characters, equipment or other protected material, ask the provider to confirm the applicable permissions before placing a paid order.

Choose which version of the character belongs in the portrait

Your early-game traveler and your endgame character can wear very different things. Decide whether the artwork shows the camp outfit, a favorite armor set or an original outfit you want designed.

Likewise, choose the face, hairstyle and markings you want preserved. If a reference shows an old look, label it. The artist should not have to guess whether the tattoo disappeared on purpose between screenshots.

That note records a selection. It does not require the finished artwork to reproduce a game render exactly or establish rights to the game’s underlying design.

Build a small reference packet with clear jobs

Reference What it helps explain What to label
Clear face view Eyes, hairline and visible markings. The current character version and essential traits.
Side or turned view Profile, ear shape and details hidden from the front. The character’s left and right when marks are asymmetric.
Outfit view Clothing, armor and the equipment selected for the portrait. Which pieces stay, which are removed and any requested original changes.
Expression or scene reference The feeling or body language you want. Whether the scene itself should be recreated or only its expression used.

Capture images where the useful details are visible. Keep a normal-light reference alongside a dramatic shot so glow and shadow do not become accidental instructions about skin or clothing color.

Larian introduced Photo Mode in Patch 8. Use the controls available in your installed version to get the view you need. This guide does not depend on a particular platform’s shortcut or an untested menu sequence.

Add what the screenshot cannot decide for you

A screenshot shows one pose at one moment. Tell the artist whether the portrait should keep that pose or create a different scene.

White-haired pointed-eared figure reading an open book beneath stone arches, beside flowers and a lute.
The book, lute and quiet setting establish a specific portrait moment. Use this as an illustration of scene choices, not as a matched screenshot-to-art demonstration.

For a fictional adventurer, you could ask for “a quiet rest after the journey, wearing the travel coat rather than armor.” If an original setting or outfit requires design work, ask how that changes the scope.

Keep the story note short enough to help with visible decisions. The artist needs to know which expression or object belongs in the picture, not every dialogue choice from the run.

Decide how much equipment the framing needs to show

A close portrait suits a face-focused brief. If a signature sword, a long coat or footwear matters, discuss a wider crop. FramedFantasy’s formats are half-body, thigh-up and full-body.

White-haired gray-skinned fantasy swordsman holding a curved blade across the shoulders while wearing a dark vest.
The raised blade stays visible close to the face in this FramedFantasy portrait. Your own equipment needs a pose and crop that preserve the parts you care about.

These are portrait examples, not proof of a specific BG3 transformation. Check the artist’s actual relevant portfolio and ask how they would interpret your references in their style.

Treat companions and added characters as separate scope decisions

If you want another character in the picture, provide its own references and explain the interaction. Confirm subject count, pose, background and final files rather than assuming another figure is a small addition.

For a multiplayer group, ask each player to approve the version of their character used in the shared brief. Keep spoilers out of publicly shared reference boards unless the group agrees to include them.

Check the BG3-specific permissions before paying

Larian’s general fan-content policy points readers to separate BG3 Fan Content Terms. Those incorporate the Wizards Fan Content Policy, which includes restrictions on paid sale and licensing of content using its intellectual property.

Do not assume a custom Tav removes every underlying game-rights question, or that a general fan-content policy automatically authorizes your paid request. Ask the provider what permissions cover the proposed work. Uncovered uses need clarification with the relevant rights holder.

This is also a process question. Tell the provider about any modded or third-party reference material, ask before sharing someone else’s screenshots, and confirm whether the proposed tools are compatible with the applicable terms.

Send one clear brief and leave room for clarification

Combine the chosen version, labeled screenshots, required details, scene direction and intended use. Use the brief guide if you want a simple way to keep those decisions together.

Before ordering from FramedFantasy, ask about the specific BG3 request and permissions, then review the current portrait offer. A clear reference packet helps the conversation, while the provider still needs to confirm the actual scope and suitable process.

Delivery day, in their words.

Real emails from players on the day their portrait arrived.

  • It's almost like finally meeting someone I've known for the first time.
    Joshua, on delivery day
  • I love watching the cloak blow, and it almost feels like she's alive.
    Michael, on delivery day
  • Emily is elated; she literally told me it was the most beautiful thing she has ever seen.
    Alex, on delivery day
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