
An oathbreaker returned after death, the Dusk Penitent remembers his failure more clearly than his name. He gives the living the mercy he cannot yet offer himself.
AdamFor players, DMs and game designers with a villain or an idea worth fighting. We build their boss fight together, and every boss includes a thigh-up portrait of your character.
2026
An oathbreaker returned after death, the Dusk Penitent remembers his failure more clearly than his name. He gives the living the mercy he cannot yet offer himself.
AdamEach one started as a portrait. Pick one to watch their fight.
The Broken Oath, round 49
“You owe me nothing.”
The Phantom’s Final Movement
My new game, played on a grid like your battle map, where every hero and every boss started as one of my portraits.
Every hero you play or fight is someone’s character from the Hall of Heroes.
Walk, flank and step off the marked squares before the hit lands.
Each boss shifts as it weakens, with new moves, a new board and new music.
Their fight gets its own map, and it can change as they weaken.
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IIIIt starts with your portrait. Then we plan the fight together.
A thigh-up portrait of your character, made with my team, with unlimited revisions.
We plan how they fight, their phases and their music. Bring your own mechanics if you have them.
We design the map they fight on, and how it changes.
You get 3 private playtests to perfect their fight. Then every player meets them, and their boss card goes up in the Hall.
With a new portrait, or one you already have. Every boss gets its own fight, so I keep the spots few.
A new portrait, made into a boss
$300
For a portrait you already have from me
$170

We plan your boss together, and I work hard to keep your ideas. Unbound will be published, so I have the final say on how the fight plays and how everything looks.
A villain, a monster, a whole new mechanic. Apply for a spot and we build it together.

Jan
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